Location Structure
Understand the Building → Floor → Unit hierarchy and how it organises your physical spaces in Enafeedback.
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Every piece of feedback in Enafeedback is linked to a location. The location system uses a three-level hierarchy that maps to how physical spaces are organised.
Hierarchy
Building
└── Floor
└── Unit
└── Location (anchor point for a poster)Building
The top-level entity. A building represents a physical structure or a distinct zone of your property. Examples:
- Main Tower, Annex B, East Wing
- Terminal 1, Terminal 2
- Block A, Block B
A workspace can have an unlimited number of buildings.
Floor
Floors are levels within a building. They can represent:
- Physical floors (Ground, First, Second)
- Functional zones (Lobby Level, Medical Floor, Dining Level)
- Outdoor areas (Courtyard, Parking, Rooftop)
Unit
A unit is a room, corridor section, or service zone within a floor. Examples:
- Reception, Room 101, Meeting Room Kartal
- Men's Restroom 3F, Women's Restroom 3F
- Cafeteria, Library, Prayer Room
Location
Within a unit, you can have one or more locations — the actual anchor points where posters are placed. Most units have a single location, but complex units (e.g., a large cafeteria) may have multiple posters at different entry points.
Each location has:
- A unique location code embedded in QR poster URLs
- An active/inactive status
- Zero or more associated posters
Why the hierarchy matters
The hierarchy enables:
- Granular analytics — Compare performance between buildings, floors, or units.
- Poster assignment — A poster is always assigned to a specific location in the hierarchy.
- Notification routing — Alerts can be scoped to specific buildings or floors.
- Team access control (on Enterprise plans) — Restrict team members to specific buildings.
Location codes
Location codes are short alphanumeric identifiers (e.g., BLD-001-GF-REC) used in QR poster URLs. Codes are auto-generated but can be customised. Changing a code invalidates any existing QR posters for that location.